Mobile Games Purge Casualty #5: Fallout Shelter

I’ve only really played Fallout 3, which I enjoyed immensely, but otherwise I have little experience with this franchise. It was, however, enough to get me interested in this mobile resource management game. While its animation and gameplay was pleasant enough, it’s still probably been years since I actually logged into this game.

Like Last Fortress: Underground, you’re in charge of a facility that has survived a large scale cataclysm. You create facilities with resources, direct people to undertake necessary tasks, and level up facilities to unlock more abilities. Unlike Last Fortress: Underground, I have some fairly positive memories tied up with this game.

While I wouldn’t call this a difficult deletion, I feel like this has been one of the more benign games thus far in terms. It’s associated with a franchise I enjoy, and it never felt like it was grabbing for my wallet too much. It did, of course demand my time if I wanted to keep things running smoothly.

Resource management games tend to be like that by design, though. So, I very well can’t fault this game just for being what it’s supposed to be.

Goodbye, Fallout Shelter. You were decent. Maybe someday I’ll return, but if not, know I’ll remember you fondly.

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