Gifts Your Spider-Fan Will Love For Any Occasion, Part 1: Spider-Man Media

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You might have guessed it by now, but I’m kind of a fan of a certain wallcrawling, web-slinging superhero. And while I may not always know how to anticipate my enemies’ attacks, I’m reasonably attuned to some of the desires of those who think Spider-Man and his friends are pretty great. While it might be a little late in the holiday season to grab these gifts or stocking stuffers, the nice thing about them is they make excellent selections for the Spider-Fan in your life the whole year round!

This was originally intended to be a single post covering a wide range of gifting ideas, but there are SO MANY different gift categories that feature Spider-Man, I’ve decided to break it up into several posts covering different gifting areas. Each article will contain links to both specific items and to general shopping areas where you can browse for other items in that section. We’ll cover the gamut, from graphic novels and video games to movies, collectibles, clothing and accessories that feature Spider-Man, Miles Morales, Gwen Stacy, and so many of the characters we’ve come to know and love over the years.

And while these are by no means exhaustive listings of Spider-Man gift ideas, they should provide an excellent start to searching for something to satisfy your beloved Spider-Fan’s web-slinging heart! We’ll start with arguably the most popular category, narrative media — movies, TV shows, books, and video games!

So with that said, let’s have a look at some of the best gifts you can grab for your Spidey-obsessed friends, family and loved ones!

Video Games

Spider-Man has been featured in an enormous amount of video games, from a self-titled Atari 2600 game in 1982 to the spectacular 2018 Marvel’s Spider-Man and its superb half-sequel Marvel’s Spider-Man: Miles Morales. In addition, he (and other Spider-Folks) have been a part of various Marvel video games, such as the LEGO Marvel Super Heroes and Marvel Ultimate Alliance games. While there are probably too many to list here, and not all of the games he’s been in are guaranteed hits, there is no denying that the web-slinger is a hot commodity who’s basically made for video gaming.

In addition to the two latest Spider-Man games, we’re getting a sequel in Marvel’s Spider-Man 2 in 2023. Here are a few personal recommendations for video games in which you can play as Spider-Man.

Graphic Novels — Spider-Man was created 60 years ago, and has been starring in his own comics as well as guest starring in others ever since. There is a LOT of lore that has developed in that time, much of which the movies, video games, and other media have pulled inspiration from to portray their particular depictions of Peter Parker, Eddie Brock, Miles Morales, and so forth. The adventures, trials, and tragedies Peter and his friends have endured in the comics over the decades feature compelling narrative, fantastic artwork, and tie-ins to the greater Marvel Comics universe.

Some stories from Spider-Man lore are truly iconic and stand out among the others. While I have many more recommendations than what’s shown here, this is a good sampling of tales from Spidey’s very storied history.

Movies — Spider-Man’s influence at the box office can not be denied. Filmmakers, moviegoers, and critics can’t seem to get enough of the webhead, no matter what they might actually say. While they’re not all smash successes, the overall body of Spider-Man films–as well as those of Spider-Man adjacent characters–makes for a much beloved and well regarded collection of stories. While I often watch the films digitally, I also like to have DVDs or Blu-Rays of them in case I somehow find myself without internet and craving a Spidey movie fix.

TV Shows — My first memories of Spider-Man come from the cartoons, and I struggle to remember a time when there wasn’t some iteration of the wallcrawler on the small screen. While there have been many versions of the webbed wonder on television–mostly, but not exclusively in animated media–it goes without saying that some shows were better than others. With that said, television has often been the first point at which children meet the arachnotastic superhero, and through which some of them are cultivated into Spider-Man enthusiasts.

A good number of these series are not available in boxed sets, but you can make up for some of these gaps by checking which streaming services, such as Disney Plus, offer them.

Books and Novelizations

While comic books and graphic novels probably come to mind first when most people think about Spider-Man, it is well worth noting that there is plenty of (primarily) prose media that covers the exploits of the wallcrawler, both in the fictional and non-fiction realms. While many of the novelizations are products of their time from several decades ago (and therefore difficult to find), there exist plenty of guides, encyclopedias, timelines and so forth that discuss the chronicled history of Spider-Man and his friends. These resources tend to get updated every so often, as Spidey’s adventures are always ongoing on the comics.

As you can see, there’s no shortage of adventures to read, play, and watch where the web-slinger is concerned. The items featured above are worthy additions to any Spider-Fan’s library, and will hopefully inspire some gift ideas as you shop for them.

Keep an eye out for the next post in this series, covering Spider-Man collectibles, in the near future!

Ten Reasons Why I Already LOVE Marvel’s Midnight Suns!

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I’ve been waiting since late 2021 for this game, and now that it’s here, all I have to say is that Marvel’s Midnight Suns has been well worth the wait!

Taking on the guise of a tactical RPG with a Friendship system that helps determine what cards you and your teammates will get as the game progresses, the game narrates the action as Lillith, a demon from ages past, is resurrected by Hydra to help them take over the world. Doctor Strange, Iron Man, and some of the Avengers team with the Midnight Suns to resurrect the Hunter — Lillith’s child who had defeated her in the past. You take on the character of the Hunter and customize him or her, with the purpose of fighting alongside Marvel’s heroes to bring her down.

I’ve only played this game for a couple of hours, but I can already tell I’ll be playing it a LOT. Here are some of the many things I love about it so far.

  1. You can customize the Hunter: their gender, appearance, even their room and outfits. You can even give your female Hunter facial hair if you want!
  2. The characterizations are very well done. Tony Stark is his usual center-of-attention self, and Blade is terse-but-likeable.
  3. The combat is very clever! Card-based combat moves based on who’s on your squad, how leveled they are.
  4. The environment in combat is useable against your enemies (and vice versa).
  5. You can choose who you spend time with between missions and level up your friendship with them! I’m really excited to see how my friendship with Spider-Man turns out!
  6. Lillith is a good villain for a Marvel game, and she’s very under-used. She’s already wreaking plenty of havoc, and I’m not that far into the game yet.
  7. THE ABBEY. It’s the hub for this game, and it’s big and has plenty of areas to explore as you get to know your teammates.
  8. Tony Stark’s social network, Spark, which lets you and the other heroes chat on social media with one another. It’s not essential, but amusing.
  9. Strategizing will be a big of this game, and the cards reflect that. You may need to redraw some to get cards that will better benefit your hand. You’ll want a healing card after Venom gets his hands on you!
  10. This game just FEELS very Marvel. The characters are well detailed, the dialog is good, and people’s interactions are in turns funny and moody.

Early reviews have called Marvel’s Midnight Suns one of the best RPGs of 2022, which is crazy when you consider Elden Ring also came out this year. Still, I’m enjoying it immensely, and I think any Marvel fans who enjoy video games will be genuinely pleased with this entry into Marvel video gaming.

Proving My Insanity, I’ve Started a Souls Gaming Channel

Yep, I must be crazy. Not only do I want to play this Souls-like game–a genre I’ve typically avoided for years because of its reputation for unforgiving gameplay–but I also want to stream it and share with others just how bad I am at these kinds of games.

Rather than my channel URL, which is ugly and has no preview, here’s a link to the channel trailer I made. Please find the channel page from there and subscribe if you’re interested!

Again, I’ve avoided Souls-style games simply because I’d heard of how unforgiving, frustrating, and even downright infuriating they could be. I technically tried Bloodborne out a few years ago, and while I could adjust to the difficulty curve, I had other issues with the gameplay that caused me to abandon it without really getting into it. My first experience with Souls-like games wasn’t all that great.

But then came Elden Ring. Elden Ring has proven immensely popular, and had a ton of hype built up before it even launched. I was curious, and tried it out. And I frickin’ LOVED it.

I often find, when I’m not as much in the mood for Contest of Champions, I’m thinking about Elden Ring. What kind of character I want to have, how to make him stronger, how to defeat the latest dungeon or boss that I’m freaking out over. What weapons do I need for my build? What armor? How in the hell am I going to find all the points of lost Grace and make my way around a world that has proven to be HUGE?

Don’t misunderstand–I’m not leaving behind Contest of Champions or other Marvel video gaming. I just find that I occasionally need a break from the grind of those games, and often when I seek other games out, it tends to be Elden Ring lately. Like, a lot. I’m also interested in possibly checking out Souls-like games as a genre, and would definitely appreciate any recommendations for what to play next, be it on console, PC, or even mobile. I’ve seen a few amusing ones (Duck Souls, anyone? Get it?!), and it makes me curious about what’s out there.

Live Stream Tonight: Training with Guillotine 2099

For anyone who wants to see me stumble about and flail around with a champion in Marvel Contest of Champions about whom I know nothing, feel free to tune into tonight’s live stream on my YouTube channel. This is a weekly stream I’m conducting under the moniker of the You Train Me series, where my fellow MCoC players and viewers explain these characters in my roster and give me tips and pointers on how to better use them. I’ve had great success with their advice, and have learned how to better play Hercules, the Human Torch, Guardian, and Spider-Man 2099.

The video isn’t viewable as of this post, but should be live at about 8 PM Central time tonight.

If you’d like to vote on the next champion I train with, the poll is on my Discord server under the Marvel Contest of Champions channel. As of right now, it’s a 3-way tie between Emma Frost, Iron Man Infinity War (IW) and Odin! Join my community and go cast your vote so I can flail around in the content in which YOU want me to flail around!

Go Vote to Determine Who I Train With Next Friday!

My weekly poll on Discord is in full swing, with Iron Man Infinity War (IW) as the newcomer to the shortlist. The other contenders are Emma Frost, Diablo, Odin, Cable, Black Widow Deadly Origin (DO), King Groot, and Spider-Gwen.

Guillotine 2099 will be the champion I train with during this coming Friday’s (Jan. 28) live stream. I’ve had her as a 5-star champion for some time, and I’ve not (yet) looked at any of the training materials for her, so if you have any recommendations for articles or videos, please feel free to let me know!

Help me learn how to play this champion on Friday!

I’m planning a gaming stream tonight, where I’ll be recording a couple of videos. I’m looking to NOT play Marvel Contest of Champions tonight, so it’ll probably be either Skyrim, Stardew Valley, or Spider-Man PS4, but I’m also planning to record an unboxing video AND possibly a trailer reaction to the second trailer for season 2 of Picard, which I haven’t seen yet.

If you’d like to vote on who I’m going to train with next week, or you’d like to know about whenever I go live, consider joining my Discord and subscribing to my YouTube channel.

Guardian Wins the Next Character Training Stream!

The votes are in! Guardian will be the next champion I train with on stream next Friday. I think I play him relatively well, but I’m eager to see what my viewers will have to say both about the character’s abilities as well as how I handle him. I’ve only played him for a short time, but I have enjoyed using his Special 2 attack to burst damage my opponents quickly. He’s quickly become one of my favorite Tech characters in Marvel Contest of Champions.

Vote which champion from this shortlist I’ll be training with on the next livestream!

If you’d like to vote who I’ll train with after Guardian, the polls have just opened on my Discord server! Go on over to my YouTube channel, IGNORE the terrible trailer that still autoplays there, and click the Discord invite link on my channel’s banner. You can find the poll in the #marvel-contest-of-champions section, featuring the graphic shown above!

Since the Human Torch was the previous winner, I’ll include a link below to the stream where I trained with him. The actual training is during the latter half of the stream, after the crystal openings. Enjoy!

Angel‘s “The House Always Wins” and Pissing It All Away

Angel, like Buffy the Vampire Slayer, as well as so many other good shows throughout television history, still occasionally suffered from the odd episode that was clearly filler and failed to really connect with fans.  “The House Always Wins,” the third episode of season 4, was one such installment, but it has one particular plot device that still speaks to me today, which I feel somewhat redeems what is generally regarded as an uneven, bland episode.

The Spin-and-Win, a gambling wheel rigged by the episode’s villain, the casino owner Lee DeMarco, is only accessible by guests chosen by the casino.  DeMarco uses Lorne’s ability to read people’s auras and see their futures, and with this information, chooses the ones with the most profitable destinies.  They are given a special gambling chip to play the Spin-and-Win, with a million-dollar prize as the lure.  When his mark takes the chip, it is imprinted with that person’s future destiny, and when they inevitably lose, they are left virtually mindless, their destiny taken away along with their ambition, and they spend the rest of their lives in a dull haze, listlessly spinning away quarters in the casino’s slot machine.

Most fans feel this is a pretty heavy handed attempt to equate gambling with throwing away one’s future, and while that’s not a completely off-kilter supposition, it’s one I never really connected with gambling in spite of the context.  The Spin-and-Win, along with its devious ‘destiny chip’ component, may have existed in a casino, and been in the purview of gamblers and those who loved games of chance, but to me the symbolism went a lot deeper.  The trap that the Spin-and-Win represented could take any form, and entrap just about anyone, as long as they obsessed enough about it.

Yesterday I wrote about creation vs. consumption, and how Stephen King’s It both represented that struggle and how it’s helped inspire me to throw off (at least for now) the trappings of consumption so I can create.  The image of this thing, the Spin-and-Win, from this episode of Angel, was another of the primary motivators that came to my mind’s eye as I came to this realization.  The Spin-and-Win, in my estimation, could be anything to anyone, much like It could take on the form of anything that its victims feared.  It wasn’t just about gambling, although I suppose my vice of gaming could easily be argued to have many parallels to that pastime.

For me, the Spin-and-Win represents video games. For someone who loves food too much, the Spin-and-Win represents food.  For others, it could be sex, alcohol, television, movies, music.  More broadly, the Spin-and-Win represent excess, the overindulgence of an otherwise harmless vice that creeps into your life and steals from you.  Time, energy, devotion to otherwise creative or self-improving pursuits.  It’s an easy retreat into something that’s comforting, but otherwise and ultimately, pointless.

I admit, “The House Always Wins” is not a great episode of Angel, though I still enjoyed it just fine.  But the idea of someone throwing away their destiny because they see an easy (but rigged and unattainable) win in front of them is a powerful one that has stuck with me through the years.  It’s always been there, in the back of my thoughts, and I’ve at times wondered why that particular form of that vice stuck when there have certainly been others that may have been more apt.

Now I know why, and I’m sending up that image to pull free of my own tendency to put of creating–writing–with something easy to consume–in this case, video games.

It may not be the prettiest or most eloquent way to break free, but so far it seems to be working out well for me.

Maker Monday: EmulationStation and RetroArch on Windows

I love my video games.  I can waste all kinds of time playing them, from old Atari to the (semi-) latest and greatest on the PS4 or Steam.  But lately, I’ve been trending towards the older stuff, and it’s actually led to some productive projects on my part.

I suppose it’s the truth about science and technology (and motivation): the enterprising slob will work hard now in order than he can be lazy later.

mqdefaultOne such project, which I just finished a few hours ago, involved running EmulationStation, a slick front-end navigation software that lets you glide between emulators you can run on your computer, on Windows.  Of course, emulation aggregators still being fairly new to me, I didn’t realize that was all it did until shortly before getting everything to work.  Fortunately, the searching I did led me to a YouTuber’s wonderful instruction video, which also showed me how to get RetroArch, which is what runs and manages the various emulators one may try to use while trying to play all those games of old.

In the past, running emulators was fairly easy, as you were often doing it one emulator at a time.  You could find an emulator for, say, the Atari 2600, download it, then download the ROMs (aka game files) for that system.  Once all that was done, you would run the Atari emulator, then use it to open the ROMs and play the games.  It was simple enough that I could do it with little effort.

And you can still do it that way if you want.  But as the number of legacy gaming systems grows larger and larger as the years wear on, having an all-in-one approach can be nice if you want to play on more than one system.  RetroPie, for example basically runs EmulationStation and RetroArch together, specifically for Linux and Raspberry Pi users, and it’s great.

6mlcyt1I wanted a similar experience, but for Windows instead.  That way I could put the full power of my PC behind the gaming, and run some of the more robust systems.  In this day and age, I knew it would be more than capable of running any of the systems RetroArch supports.

Now, in order to get this newer experience, some of the same old basics still apply.  You’re finding the software, downloading it, and getting the ROMs and loading them when needed.  But you’re going to end up doing some configuring on your own, and that can get a little scary at first.  As best I can remember, the list of tasks went something like this:

  1. Download the EmulationStation installer, and run it.
  2. Open the software, then close it out.  This generates the .emulationstation folder in Windows Explorer you’ll need to work in.  (ES itself doesn’t work yet, because you need to have a multi-system emulator to work with it. Like RetroArch.)
  3. In the .emulationstation folder, find the es_systems.cfg file.  Open it in Notepad.  This is where you’ll configure the display notes and data of the gaming systems you want to play.  (The YouTuber whose video I followed had a file I could simply copy and paste so I didn’t have to think too much about this, but you’ll need to configure it if you’re going to use different game systems than what he had on his file.  It’s actually not difficult to copy the structure and specify which systems you want to use.)
  4. Download a build of RetroArch from libretro.com that’s compatible with your version of Windows (32-bit or 64-bit).  Also download the cores.
  5. Go to the .emulationstation folder on your user directory in Windows, and create a new folder, named systems.  Inside the systems folder, create another new folder, retroarch.
  6. Extract the contents of the RetroArch build (it should be a zip file) to the retroarch folder you’ve created.
  7. Extract the cores to the cores folder that should now be in the retroarch folder.
  8. Add your ROMs.  You’ll have to go and find them online, and I’d recommend filing them into folders categorized by system.  Put your ROMs in a new folder (roms) in the .emulationstation folder.

It’s not an impossible series of steps by any means, but perhaps a touch more intimidating than it used to be.  My advice: take your time, pay close attention to the video or tutorial web page you’re using, and do your best.  I’ve been pretty successful at these projects so far, and it’s mostly been by being careful and thorough as I go.  For the most part, however, I’m finding these experiences great, as I both learn how these things work and feel satisfied that I’ve conquered another skill to add to my meager technological repertoire.

And of course remember, piracy is bad.  I know these games are old, and haven’t been sold in years, but video game companies still don’t want you playing them unless you own a copy of the games you download–and for some, even that isn’t good enough.  Just remember to game responsibly.

At this point, you should be good to go.  I’d recommend doing some play testing, and seeing how functions like saving and game navigation work, but based on the little gaming I was able to do, I’m for the most part pleased with how this project turned out.  It’ll be fun to recreate some of the gaming memories I experienced during my misspent youth.

Happy gaming!

Why Horror Games Fascinate Me, Yet I Won’t Play Them… Much

October has been an extremely enjoyable month for me so far, and not just because I’ve gotten such good responses to my daily two-sentence horror stories.  With the weather changing, the temperatures dropping, and the sights of Halloween costumes just on the horizon, this month has felt like a month of transition, relaxation, and rejuvenation.  And while I’ve had a lot of fun getting these two-sentence horror stories out in front of people, it would be easy to forget that this blog is not just for short, terror-inducing content.  So I figured I’d talk about another topic I like, while still keeping to the horror theme: video games.

I do enjoy my video games, and while I don’t consider myself a power gamer by any stretch of the imagination–I simply can’t devote the time and energy needed to any one game like that anymore, much less several of them–I do consider video games an integral part of my regular relaxation.  They are to me an excellent way to unwind, forget about the trials and tribulations of the regular grind of the workday, and immerse yourself in a virtual world.  They can also be a time sink and occasional money sink, but I like to think I’ve become a little more savvy about navigating those particular minefields, at least most of the time.

thewalkingdead_seasontwo_episode4_2There also exists a cute little fascination I have with horror stories and the creepy and macabre.  I love reading creepypastas and listening to YouTube videos about them, and I have my own copy of the Scary Stories Treasury, the collection of all three volumes of Alvin Schwartz’s Scary Stories to Tell In the Dark books (the Gammell illustrated ones, thank you very much).  I even enjoy and revere the old slasher horror films that got started in the 70s and 80s–you know, Jason Voorhees, Freddy Krueger, Michael Myers, Leatherface; those types of movies.  You’d think this particular obsession would dovetail nicely with my love of video games and send me clamoring to get my hands on some interactive scares, thrills, and chills.

But the thing is, I really don’t play horror video games.

Don’t get me wrong, I do enjoy them.  I actually do have a couple of horror games on my Steam account that I have played, and still do (though instances of doing so are few and far between), and I’m happy to watch particular Twitch streamers and YouTube stars do playthroughs of the latest squick-filled story.  But personally, there’s a marked difference between reading a scary story and experiencing one in real-time through a video game.  You get drawn in and manipulated in a way that, for better or worse, can’t often be matched by the mediums of film or prose.

I’ll give you a couple of situations as an example.  

mollydollyI listened to/watched a YouTube video that contained, among other creepypasta stories, the story of Molly the Dolly.  It was extremely well narrated, and the jumpy, jagged animation, though fairly simple, was very effective in making the story stick to my memory.  After I was done with that list, and ready to go to bed, I remember being a little creeped out by the memory of that story, and had some trouble sleeping, but overall was able to get a full night’s rest.  An effectively told story, that I thought would have worked in Scary Stories to Tell In the Dark if it were still going, kept me up a little, but didn’t scare me awake.

Now for the video games.

fnafslenderhorrorA couple years ago, on Halloween, I decided to try my hand at a couple of horror games–Slender: the Arrival, and Five Nights at Freddy’s, for the record.  I handed out candy that night, and then turned out the lights, fired up my computer, and downloaded and played them.  I gave each several hours worth of attention, enduring both the uncertainty of where Slenderman would appear and short out my camera view, and the firsthand apprehension (and explosion of terror) of when and where one of those damn animatronic things would pop out and get me–yay, jump scares.  By the time I was done playing, I knew I wouldn’t be sleeping that night.  Thank goodness I didn’t have to work the next morning.

So, simply put, I like sleeping, and the horror games I have played have made that difficult.  True, I may become desensitized to them with more exposure.  But in the meantime, I just want to sleep.

nt-whf-hnThat’s not to say I patently avoid horror games.  I’ve been intrigued by games like Night Terrors, a “Pokemon GO for horror fans,” as touted by some; We Happy Few, which looks like it’s a psychedelic balance of managing your meds enough to blend into the horrific, mask-wearing community without getting consumed by them; and Hello Neighbor, a game that apparently tracks your habits so the AI can design traps for the way you think.  All look like they’re worth a play, and I may even do so if I’m feeling particularly brave.

But for the most part, I’m content to keep the horror gaming genre at arms length.  I like my scares, and I like my video games, but I think combining the two would not work for me on a firsthand basis, at least not for a while.  I’ll be happy to watch them as let’s plays, and even occasionally dabble in one once in a while, but for now at least, I believe I’ll be happiest just watching or hearing about them.  

At least then I can laugh at the scare the damn things give me.

Gameless on My Smartphone: the Follow-up

screenshot_2016-08-27-14-55-22.png
No games here.  Not one.

Well, today’s the day.

 

It’s been a full month since I’ve had my smartphone replaced after it mysteriously bricked on me, at which time I decided not to load any of the mobile game apps I’d been pretty religiously playing until that time.  And I’ve been strong the entire month: not a single gaming app was loaded onto my phone.  Not a single mobile game was played on it.  Now, I can go back to playing Pokemon GO, Marvel Avengers Academy and other such time (and money) sinks on to my phone after proving to myself that I don’t really need them in order to go about my life, relieve stress, or keep me occupied in my down time.

And the thing is, I actually may not do that.

I’m simply not inclined to go back to gaming on my phone, or at least nowhere near to the degree that I was previously into it.  In the last month, I’ve changed jobs; worked more on being productive–creatively, domestically, and personally; read more, in various formats; and enjoyed a lot less need to recharge my phone’s batteries or eyeball my data usage.  It’s been nice, and I think the past few weeks have made me a little bit better for it.

Now, anyone who knows me and how much I love video games may find this to be a little bit of a shock, but I should probably point out that there are a number of factors that helped me reach this decision.

First and foremost, don’t think I’ve given up gaming completely.  I’ve played plenty of video games over Steam and on my PS4 over the last month, and that’s probably not going to change.  But not having the games immediately accessible in the palm of my hand has probably led to me making better decisions about how to spend my free time, such as deciding to listen to a podcast or undertake a Spanish lesson while I’m on the go.  Audiobooks have also been great–I listen to them a lot while I’m either walking or driving.  Restricting where I can access video games hasn’t cut down on my love for them; it’s just made me smarter about when and where I play them.

Heck, I technically haven’t even given up mobile games completely.  Marvel Puzzle Quest is available on Steam–though I think most people play it on their phones or tablets–and that’s exactly where I’ve been playing it for the last month.  I may also reinstall Pokemon GO, since that’s a unique and fun experience, but even there I’m only somewhat inclined to do so.  But there are other games that have probably lost me for good as a result of this exercise, and for good reason.

  • Marvel Avengers Academy: resource management with college-age iterations of the Avengers?  Great concept!  Initially, this game was a lot of fun, but it quickly became weighed down by the endless string of events that quickly became obvious money grabs.  Now it’s ever more clear that the purpose of this game is to put out new characters to charge you big bucks to acquire, and on top of that demand the lion’s share of your time to farm the others.  This one was on the way out before I left, and now I’m just done.
  • Marvel Future Fight: yes, I love my Marvel games.  For a while, this one was perfect.  An action game with RPG elements and a beat-em-up style featuring Marvel characters was about as close as we’d get to a sequel to the Marvel: Ultimate Alliance series of games for some time.  And it held up for a while–it certainly gave its players more bang for their investment buck than Avengers Academy–but eventually got to feeling repetitive and pointless.  Then they started sticking characters behind pay walls, and… that was that.  Being away from it hasn’t made me miss it any more at this point.
  • cards-and-castles-3Cards and Castles: oh, wow, a NON-MARVEL game?!  Yes, I actually can play those–just watch me play the Batman Arkham series.  This looked amusing, and tugged at my love for old trading card games, so I gave it a shot.  It wasn’t bad, and the game play was fun, so it was in my rotation when I lost my phone.  But like the Marvel games listed here, time has just shown that there’s not quite enough here to make me want to come back to it.  Maybe I’ll give it a shot on Steam.

I could list any other number of games on here, but I think the common thread between why I’m not continuing with them, beneath all the other very good reasons, is time.  I just don’t have the time to continue playing these games in a way that makes it worthwhile to me, especially when there’s other activities I could be filling that time with: exercise, creative pursuits, being with loved ones.  Since where we place our money and our time says where we place our priorities, the last month has shown me that this change is one that will only benefit me going forward.

I want my priorities to be my writing and my loved ones.  And so, there it is.  No more games on my phone.

Except maybe Pokemon GO.  Occasionally.